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The Trap

When all the edges are sorted out and the cubies RY and YB are swapped it's because the cubies OY and YG are misplaced. That's 'The trap'!


Cubies on last layer (yellow) cannot be placed anywhere.

Each cubie on the third layer can occupy only 2 out of the 4 available slots.

allowed slots

If the first edge is placed in the wrong slot, it will inevitably result in the swapping of the RY and YB cubies.

The only way to resolve this situation is by shifting the positions of the two cubies, OY and YG to their respective neighbors, which may initially seem to be correctly placed.

This action may appear counterintuitive, and until the player realizes this, there is no way to solve the cube.

That's why this particular configuration is referred to as 'the Trap'."


  Buttons Buttons Click these buttons
1.1)
YG goes onto the 'Workbench'

That is necessary because the 'Workbench' is the place used to manipulate cubies without affecting the chubies outside the 'Workbench' itself

1.2)
YG goes to the slot occupied by YB

As always, to move YG into position, it is necessary to use a 'Sledgehammer' to ensure that the side effects remain confined within the workbench. That's why YB is moved onto the workbench by the first move: 'U'.

2.1)
OY goes onto the 'Workbench'

That's true after the step 1 is completed

2.2)
OY goes to the slot occupied by RB

That's true after the step 1 is completed

3)
Brings all the cubies the thir correct position.

The 'U' rotation restores the correct position for all the cubies on layer 3.